P3D v4 Can I export/import Parkings/Taxiways/Runways?

Hi everybody,

I try to modify the ORBX airport AFCAD of the ETNS Schleswig-Jagel Air Base. Therefore, I want to use the newest Parkings, Taxiways and Runways of the latest MAIW AFCAD, released with John Young's marvellous Tornados IDS Luftwaffe.
Is it possible to export/import the files mentioned in the topics title from the MAIW AFCAD into the ORBX AFCAD?
 
Well I've never been able do this for FSX, so it may not be possible to do this in the other sims either
I take it you have tried?
 
Hi Ray,

yes I tried. It is possible to mark all needed parts as in post #1 inside the "LIST" menue - it also has the option to "export". But the files you get are "crv" datas. When I tried to import any files, I only have the option to "import ADE" files, which are compiled as "adto". So: Why is it possible to export something as "crv" but impossible to import it as it? Maybe I am missing something?
 

scruffyduck

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Not sure I understand .crv. ADE imports and exports certain groups of objects selected by the user but these are exported to .adto as you mention Perhaps you can give me an example of the .crv file and how you actually got it? Export and Import are under the File menu.
 

scruffyduck

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OK I found the Export function you refer to. This is in the List Window and exports the data shown in the table. The one you want is File > Export ADE Objects. Select the objects and export them using that function. You can later import them from the same menu (which you found). There are some limitations on what can be exported but I can't recall offhand. You may need to try it and see how it goes.
 
Thank you, Jon. I fear ADE objects are kind of mdl files (so all scenery objects or stock mdl files...). But files like paths (taxi, runway, parkings...) seem to be impossible to export in any way. Just had a hope I probably have missed anything.
My intention:
Using the ORBX ground of Schleswig-Jagel AB, deleting all paths/RWY/Parkings. "Copy" or "Export" all appropriate needed files of a custom designed SJ AB and paste/import them into the ORBX file.
 

tgibson

Resource contributor
The only way I know to do that is to Compile the airport using the Save XML from the Compile Advanced settings, edit the XML to a format suitable for ADE import (and limited to the items desired), and then use File/Import XML to add them. I have not yet figured out what is a "suitable format" though.
 
I am interested in this one as well. I have an old ADE file with more than 100 parking spots and associated taxiways etc. I want to import that data into another ADE file which has all the aprons, Scenery items and runways etc. surely there must be a way to perform this very basic function.

I’ve tried the XML route with no success.

Graham.
 

scruffyduck

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You can use copy and paste objects from one project file to another. It is a long time since I implemented that but it seems to copy most items but sadly not the taxi network itself Parking spots do copy. If it does not copy the taxi network then I suspect it has something to do with the interconnection data. However I will take a look at it to remind myself.

EDIT
Copy and paste does not preserve the placement data of the objects so isn't of help here.
 

scruffyduck

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One other thought in the meantime which may or may not be acceptable is to compile the two separately. ADE already has a method of generating multiple bgl files for FS9 airports to get around the compiler limitation. The sim will 'combine' multiple bgl files when displaying them. So a BGl file just containing the parking and taxi network could be compiled alongside the airport. Graham if you send me the two project files I will have a look at it - jon AT scruffyduck DOT co DOT uk
 
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