• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS20 Can someone explain how to create Exterior Sound when a window or door is opened?

Messages
10,156
Country
us-arizona
Hello all,

Can someone explain how to create Exterior Sound when a window or door is opened?
For instance, if you open a window and the engine is running, the volume inside should suddenly jump up high and the engine and wind noise from exterior should be quite loud.
The vent window on the Bell helicopter does this quite well, but it is elllusive as to how this works. Can someone explain easily how to go about making an effect where sound does this with an open door or window or vent?

Many thanks.

Bill
LHC
 
Bill... I take it you're asking XML? Because doing it with C++ is easy, but you don't want to hear that. How about having sounds at different volumes where one is shut off and the other is started depending on the state of the window? With maybe a one second overlap so no gaps in the sound?
 
Hello all,

Can someone explain how to create Exterior Sound when a window or door is opened?
For instance, if you open a window and the engine is running, the volume inside should suddenly jump up high and the engine and wind noise from exterior should be quite loud.
The vent window on the Bell helicopter does this quite well, but it is elllusive as to how this works. Can someone explain easily how to go about making an effect where sound does this with an open door or window or vent?

Many thanks.

Bill
LHC

Are we using Wwise?

In the combustion section you add extra exterior combustion sounds (combustion_outside_mix in the example), send then to interior output bus and then use a custom RTPC to control the voice volume using a local variable. You can then set the local variable in your code to control the volume directly.

As you can see in the screenshot that I have 6 different combustion types instead of the usual 2. I have created high manifold pressure sounds so that the engine sounds vary not only by RPM but MP as well. This leads to two combustion blocks for both inside and exterior sounds. The extra 2 sounds are the mix sounds which I blend with the interior sounds to provide exterior sounds when the canopy or windows are open.

Don't ask me how to create custom RTPC parameters because I don't remember how I did it. But as you can see from the screen shot I have created 4 such parameters. I do remember that I put them into the simvar/engine/custom folder simply because it already existed and it worked (if it works I'm not going to mess around more than is necessary).

Image1.png


This screenshot shows how the Voice Volume is mapped to the L variable (Antsairplanes_simvar_eng_outside_volume)

Image2.png
 
Back
Top