Cannot Compile with latest Beta P3D 4.4

#1
Erros:

Compiler Errors Found. These were not identified by the Issue Manager. Please let us know
what the compiler error is so that we can improve the Issue Manager.

The compiler message is shown below

ScruffyDuck Scenery Design Engine Compiling
Using BglComp....


Parsing document: A:\ADEX_1_78\!AdeTempWorkOnly\KFCM_ADEP4_RB.xml

INTERNAL COMPILER ERROR: #C2033: XML Parse Error (line, column, error)

ERROR: 4015, 34, The attribute 'transparent' on this element is not defined in the DTD/Schema.

INTERNAL COMPILER ERROR: #C2033: XML Parse Error (line, column, error)

ERROR: 4058, 33, The attribute 'transparent' on this element is not defined in the DTD/Schema.

INTERNAL COMPILER ERROR: #C2033: XML Parse Error (line, column, error)

ERROR: 4157, 33, The attribute 'transparent' on this element is not defined in the DTD/Schema.

INTERNAL COMPILER ERROR: #C2606: Schema errors detected, compilation failed!


Parse complete!
 

scruffyduck

Administrator
Staff member
FSDevConf team
Resource contributor
#2
More information is needed . What FS version are you compiling for? Which version of the SDK are you pointing ADE at? This error indicates that you are using the wrong SDK for the version of FS you are compiling for.
 
#3
Oh, that's probably the issue then. I think I just used the FSX SDK shp2vec and bgl comp paths for this. Didn't even think of that. Where can I find the P3D v4.4 SDK exe's?

EDIT: Yep got the P3D SDK from LM's site (I guess I had a really really old ADEX that I was using for FSX hehe).

Thanks for the quick response!
 
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