• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

CAT 0.93ß floating point trouble...

Messages
152
Arno,
I know You are unhappy with the title... Yes, CAT has also floating point syndrome. In Slovenia as in rest of former Yugoslavia, we use decimal comma instead of decimal point and so CAT is having trouble in this part of the world.

Best regards,
 
Hi Goran,

Where do you encounter this problem? Does it happen in the animation tables?

Funny that you are the first to notice this, I guess it is because most people have set it to dot so GMax works (or is that solved in the new gamepack?).

EDIT: Can you post your ASM file with the problem here? Then I can see where it goes wrong.
 
Last edited:
Arno,
I have created simple test. I made a simple hangar from 4 boxes (2 boxes subtract, resulting box + 2 boxes union) and 2 boxes as sliding doors. Then I made simple animation (with many thanks to Nick's video tutorial - bis bis :) ) so the doors are continously sliding to each side.
After this I tried CAT and I put only animation trigger inside for NAV1 (1200h - 1200h) and then at the end I clicked the MDL Create button and a lot of errors came up.
I quickly checked the code and there were some floating point values represented with comma instead of point... So I changed locale settings for decimal separator, tested again and it worked.
Soooo... if You need my test project, I can send You later in the evening, no problem.

Best regards,
 
Yes, please send me the tweaked ASM files. Then I can use these to check all the places in the source code I must correct.
 
Back
Top