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MSFS Change AFCAD airport pay (no marketplace)

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17
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italy
Hi, with the release of GSX Pro for MSFS, I noticed that some pay airports (not purchased from the marketplace) in my possession are not made in a workmanlike manner.

Particularly at some airports, when I try to adjust the position of the airplane in a gate/parking, GSX says it is "isolated".

I've used ADE on P3D and this makes me think that gate/parking is not connected to taxiways (or worse).

That said, I would like to understand how to import AFCAD into ADE, because it seems a bit more complicated than P3D to me.

Can you help me?

Thank you.
 

scruffyduck

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Do you know how to create a project for MSFS with ADE?
 

scruffyduck

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Perhaps read the help file with attention to creating projects? http://scruffyduck.org.uk/ade_2020_help/ This is accessible from the Help Menu in ADE 2020

The help for creating a project from a MSFS Bgl file is empty


Select File > Create Project From MSFS Bgl file and fill in the details you need. Click Generate Names and Folders and you should be asked for the path to the bgl file.

Load it and Save the project. If you get that far OK let me know. If not then perhaps you can attach the MSFS bgl file to a post in this thread so that I can take a look at it
 
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15
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bulgaria
Perhaps read the help file with attention to creating projects? http://scruffyduck.org.uk/ade_2020_help/ This is accessible from the Help Menu in ADE 2020

The help for creating a project from a MSFS Bgl file is empty


Select File > Create Project From MSFS Bgl file and fill in the details you need. Click Generate Names and Folders and you should be asked for the path to the bgl file.

Load it and Save the project. If you get that far OK let me know. If not then perhaps you can attach the MSFS bgl file to a post in this thread so that I can take a look at it
I got an CTD when try to open the BGL file
 

scruffyduck

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It would help if you provided some information and a screenshot of the error message and also please provide a copy of the bgl file that generates the error
 
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bulgaria
It would help if you provided some information and a screenshot of the error message and also please provide a copy of the bgl file that generates the error
System.NullReferenceException: Object reference not set to an instance of an object.
at ScruffyDuck.Flightsim.Scenery.SceneryObject.AirportRecord.Runway.ProcessSurfaceData(String pSurface)
at ScruffyDuck.AirportDesignEditor.XmlClasses.LoadXmlSource.ProcessRunways(SceneryBase parent, ctAirport xmlAirport)
at ScruffyDuck.AirportDesignEditor.XmlClasses.LoadXmlSource.ProcessAirports(SceneryBase parent)
at ScruffyDuck.AirportDesignEditor.XmlClasses.LoadXmlSource.LoadXml2SceneryFile(SceneryBase parent)
at ScruffyDuck.AirportDesignEditor.MainForm.OpenAirportXmlFileByName(String path, String ident)
at ScruffyDuck.AirportDesignEditor.MainForm.NewProjectFromMSFSBglMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 

Attachments

  • LBSF.bgl
    39.2 KB · Views: 9

scruffyduck

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This is a problem with the surface specified for the runway. It is probably an ADE error rather than something in the bgl file. I have added it to my fix list.

Meantime I will see if I can generate a project file for you from this bgl files
 

rhumbaflappy

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The supplied LBSF does not change much of the default LBSF. No changes to ILS or taxiways (it appears some taxiway sections and a few parking is added). Mostly the placement of default library objects and a bunch of projected mesh. If few changes are needed, you can just make a stub of the airport, and add or exclude what you need there. Here's a stub:

XML:
<?xml version="1.0"?>
<FSData version="9.0">
  <Airport country="Bulgaria" state="Sofia" city="Sofia" name="Sofia Airport" region="Sofia" lat="42.691933661699295" lon="23.403203040361404" alt="530.201M" ident="LBSF" trafficScalar="1" isOnTIN="FALSE" onlyAddIfReplace="FALSE" applyFlatten="TRUE" starAirport="TRUE" closed="FALSE" groundMergingTransfertBright="7" groundMergingTransfertDark="7" airportTestRadius="10000.00000000000000">
    </Airport>
</FSData >
 
Messages
15
Country
bulgaria
The supplied LBSF does not change much of the default LBSF. No changes to ILS or taxiways (it appears some taxiway sections and a few parking is added). Mostly the placement of default library objects and a bunch of projected mesh. If few changes are needed, you can just make a stub of the airport, and add or exclude what you need there. Here's a stub:

XML:
<?xml version="1.0"?>
<FSData version="9.0">
  <Airport country="Bulgaria" state="Sofia" city="Sofia" name="Sofia Airport" region="Sofia" lat="42.691933661699295" lon="23.403203040361404" alt="530.201M" ident="LBSF" trafficScalar="1" isOnTIN="FALSE" onlyAddIfReplace="FALSE" applyFlatten="TRUE" starAirport="TRUE" closed="FALSE" groundMergingTransfertBright="7" groundMergingTransfertDark="7" airportTestRadius="10000.00000000000000">
    </Airport>
</FSData >
nope, there is a lot more than just this, but maybe it is not visible here, the hole scenery is different, I just want to find some way to delete the default stands, and make my gsx find the correct path(not the default one)
 
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7,165
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us-illinois
nope, there is a lot more than just this, but maybe it is not visible here, the hole scenery is different, I just want to find some way to delete the default stands, and make my gsx find the correct path(not the default one)

Hi Stancho123:

What is the source of this scenery package ?

Was the LBSF airport "payware" MSFS BGL you attached above actually created as a 'port' from a X-Plane scenery ?


FYI: I found this scenery add-on at flightsim.to with your name as author:

https://flightsim.to/file/15803/sofia-airport-lbsf

https://alpha.flightsim.to/uploads/0014/Community1.1_qfmM9.rar


Please explain in greater detail how you created this airport, and whether it is intended to 'become' payware- or if it is / will be- freeware.

Additionally, please tell us if the attched LBSF.BGL above- or any files in the package linked above- were edited using a HEX editor after compiled by the MSFS SDK fspackagetool.

GaryGB
 
Last edited:
Messages
15
Country
bulgaria
I never said that I wanted to make it payware, I just want to fix the problem where the default stands are messed up with the custom ones, and also a problem with my gsx that found AFCAD of default scenery, not this one. The scenery in flightsim.to is mine, but the one that I posted is totally different and
Hi Stancho123:

What is the source of this scenery package ?

Was the LBSF airport "payware" MSFS BGL you attached above actually created as a 'port' from a X-Plane scenery ?


FYI: I found this scenery add-on at flightsim.to with your name as author:

https://flightsim.to/file/15803/sofia-airport-lbsf

https://alpha.flightsim.to/uploads/0014/Community1.1_qfmM9.rar


Please explain in greater detail how you created this airport, and whether it is intended to 'become' payware- or if it is / will be- freeware.

Additionally, please tell us if the attched LBSF.BGL above- or any files in the package linked above- were edited using a HEX editor after compiled by the MSFS SDK fspackagetool.

GaryGB
 
Messages
7,165
Country
us-illinois
Hi Stancho123:

As I await your further reply to my quoted inquiry (perhaps by editing your post above ?), I confirmed where FSDT GSX support is:

http://www.fsdreamteam.com/forum/index.php/board,73.0.html?PHPSESSID=0mblnqeva33edm6jq20a749rmr


I recommend that you and the OP for this thread post your questions there, as you will find that Virtuali is extremely knowledgeable.


AFAIK, it is likely that others here at FS Developer may have an interest in how to work around some of the issues GSX may cause.

But, I believe that such info should first come from Virtuali so that it is fully compatible with what GSX requires to work properly.


PS: Generally speaking, it is best to post your inquiries and concerns with payware add-ons first ...at the author's own support forum.


And, IMHO:

* one must ask payware authors first for permission to post / modify ANY files from their add-on packages in a public forum

* one should ask freeware authors first for permission to post / modify ANY files from their add-on packages in a public forum


GaryGB
 
Last edited:
Messages
6
Are Payware airports actually modifiable? I found its much much more difficult than back in the P3d days. Most of the time after modifying the ADE you will have issues with buildings disappearing etc. I would love some help
 

scruffyduck

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It is possible to modify airport created by third parties. Generally using the Create Project From MSFS Bgl Menu option

1668266015356.png


Having said that it is not as easy as FSX/P3D.
 
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