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Hi,
As in FSX there is no difference between aircraft and scenery mdl's, it is easy to make a scenery object out of an (FSX) aircraft mdl.
In the case of the fantastic USS Nimitz/Eisenhower, Javier Fernandez used the same model and the same GUID for his various configurations.
But I prefer to make it a static carrier so as to have AI land on it.
Unfortunately I can only use one of his models/configurations as changing textures and GUID in modelconverterX and exporting again makes you loose the animations.
I therefore wonder if there is a way to change the GUID and exporting the model again without loosing the animations.
Sorry for rather long explanation.
As in FSX there is no difference between aircraft and scenery mdl's, it is easy to make a scenery object out of an (FSX) aircraft mdl.
In the case of the fantastic USS Nimitz/Eisenhower, Javier Fernandez used the same model and the same GUID for his various configurations.
But I prefer to make it a static carrier so as to have AI land on it.
Unfortunately I can only use one of his models/configurations as changing textures and GUID in modelconverterX and exporting again makes you loose the animations.
I therefore wonder if there is a way to change the GUID and exporting the model again without loosing the animations.
Sorry for rather long explanation.


