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Hello.
I am struggling a bit understanding the COMP-texture handling and workflow related to it.
I am downloading PBR-textures and importing the colored texture as the material texture in Sketchup. I do not alter the textures in any way.
I then process the textures within the material editor in MCX, and add the textures which fit the different description titles within the material editor: "Normal", "metallic" and "emissive". "Texture" is already assigned as "temp01" (or something like it).
At what stage do I add COMP-textures? Can I add them inside Sketchup, or should I replace the "temp01" within the MCX material editor with the COMP-texture?
I am struggling a bit understanding the COMP-texture handling and workflow related to it.
I am downloading PBR-textures and importing the colored texture as the material texture in Sketchup. I do not alter the textures in any way.
I then process the textures within the material editor in MCX, and add the textures which fit the different description titles within the material editor: "Normal", "metallic" and "emissive". "Texture" is already assigned as "temp01" (or something like it).
At what stage do I add COMP-textures? Can I add them inside Sketchup, or should I replace the "temp01" within the MCX material editor with the COMP-texture?