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Compile Error

Messages
127
Country
germany
I also note that the .asm files do not include any vertex data but that ADE_GP issued a "cannot triangulate" message you didn't previously mention. I wonder if it's some issue related to using German Windows.

Don

It was the first time i got this massage. I have no idea why it pop up now and not earlier.
 

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
Kai, I suggest you remove that line from your airport and see what happens.

When your airport with that line is compiled on my system, the .asm file is correctly created and compiled. However, I still don't get the "Airport Compiled" message ADE normally outputs. Nor, do I get any error messages. which suggest ADE is "not happy".

By removing the line from your airport, you will be better able to isolate what's happening.

Also, attached is a special version of ADE_GP. It is identical to 0.0.94(e) save that it replaces commas (",") encountered in numeric strings with a period ("."). I would have thought that the Windows built-in numeric conversion utilities would do this, but perhaps not. Please give it a try.

Don
 
Last edited:
Messages
127
Country
germany
Hi Don

when I create with 0.0.94f a new line of1m width and click again on it it gets 10m width.

And i get now a new massages when i compile the Airport:

One or more ground poly objects are located very large distance from the
Code:
Airport Reference Point or are extremely large and cannot be handled.

No Objects to compile
 

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
Kai, it would appear your problems are related to Region and Language. Unfortunately, since I don't have the German version of Windows, I can't verify that.

The only problem I have with your airport is that ADE doesn't issue the Airport Compiled confirmation, which suggests ADE isn't completely "happy". Jon, any thoughts? I do not experience any of your other difficulties.

To avoid confusion, let's focus on one problem at a time. Let's ignore the line width issue for the moment. (The fact that it's now only 10 times larger where before it was 1000 times larger suggest it too is a comma vs period issue - but with encoding, not decoding. )

In the special release I sent you yesterday, I omitted to replace commas in the airport reference position and that, almost certainly, is what has now prompted the "object too far away" message. The attached special release 94(g) fixes that. Let's see if that fixes your compile problem.

Don

PS: George, I've also adjusted the superimposed vertex logic in this special the issue you e-mailed me about. Please check whether it results in extraneous advisory messages.
 
Last edited:
Messages
127
Country
germany
hi Don

same massage as before:

Code:
One or more ground poly objects are located very large distance from the

Airport Reference Point or are extremely large and cannot be handled.

No Objects to compile

Could the Coord Unit "DDM" has something to do with it? In a second test I canged it to Decimal but still the same massage, but this could be a result of my 300 width line.

Kai
 

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
Could the Coord Unit "DDM" has something to do with it? In a second test I canged it to Decimal but still the same massage, but this could be a result of my 300 width line.
No. Internally, lat/lon is held as a double-precision number. Your display option doesn't change that.

I have presumed you are running the German version of Windows, not the English version with German language selected. Please confirm that to be the case.

The fact that ADE does not confirm the compilation still concerns me. Do you get the Airport Compiled message? It should be issued irrespective of the results of the GP compile.

Do you have another airport you could try?

Don
 
Messages
127
Country
germany
Hi Don

yes I use a german Version of Win7-64bit.

I tried EDDV -> got now a compiled massages, Fault Finder reported an error :D but still the ADE GP errormassage
For the second test I used the stock version of EDDM and also just one GP Line -> same as EDDV

The question about EDDV is, why was the Airport compiled with this error that the Fault Finder reported :confused: (It was a duplicate VOR at a nearby Airport)

Kai
 

gadgets

Resource contributor
Messages
9,388
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ca-britishcolumbia
Not every error reported by the Fault-Finder will prevent compilation. However, this is a question better addressed to Jon.

As for the major issue, does the German version of Windows have an English language option. If so, would you mind trying that since it would probably eliminate any comma vs period issues.

Don
 
Messages
127
Country
germany
Hi Don

Thank you

IT WORKS!!!!!

I set my language format to English (USA) and it compiled without error and I can see the line in the FSX.

I hope you can find now solution for the problem
 

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
The problem is almost certainly due to numeric format. But, as far as I can tell, I've handled every numeric quantity.

Please compile again with the English language selected and send me or include in your post the complete contents of the ADE_GP.asm file.

I have attached yet another special release. It is the same as it's predecessor except that it displays every message in and out of ADE_GP.

When you attempt to compile, you will receive 3 messages (with a single GP object). Send me the contents of the third one. And then, regardless of the error situation, send me also the contents of the ADE_GP.asm message resulting from that attempt.

Don
 
Last edited:
Messages
127
Country
germany
Hi Don

.asm with (g)
Code:
; No. of Polys: 0
; No. of Generic Lines: 0
; No. of Patterned Lines: 1
;
; Design Units/Meter: 2
; Radius (Meters): 35.686
; Radius (Design Units): 71

HEADER label word
    dw  0001          ;00 World setnumber
    dd  00058f52eh    ;02 North bound (M.)
    dd  00058f46dh    ;06 South bound (M.)
    dd  006E546A1H    ;10 East bound (deg.)
    dd  006E102CDH    ;14 West bound (deg.)
    dw  20 dup(0)
    dd  (offset OBJECT_DATA) - (offset HEADER)
    dw  33 dup(0)
OBJECT_DATA label word
    db  21            ;LATBAND_REL
    dw  02C79H        ;lat min (inclusive) 512M units
    dw  02C7CH        ;lat max (exclusive)
    dd  (offset END_HEADER) - (offset OBJECT_DATA)
    db  0             ;EOL
END_HEADER label word

LAYER_40 label BGLCODE
    db  12            ;NEAR/FAR HUGE BYTE OBJ
    dd  00058f52dh, 006E2D4D5H   ;Latitude, Longitude
    db  100           ;image power
    dd  (offset LAYER_40_END) - (offset LAYER_40)
LAYER_40_START label word
    IFIN1      LAYER_40_JUMP_END, image_complex, 2, 32767
    ADDCAT     LAYER_40_SCALE, 40
LAYER_40_JUMP_END label BGLCODE
    BGL_JUMP_32 LAYER_40_END
LAYER_40_JUMP_RESTORE_AGN label BGLCODE
    BGL_JUMP_32 LAYER_40_RESTORE_AGN
LAYER_40_SCALE label BGLCODE
    SCALE_AGL   LAYER_40_JUMP_RESTORE_AGN, 10000, 307, 131072, 00058F52Ch, 0BA47h, 006E2D4D5H, 05555H, 0, 0
                                           ;Vis.  Rad. Magic#    Latitude(48)         Longitude(48)  Alt. (0)
    BGL_BEGIN 0800h ; version = 8.00

TEXTURE_LIST_BEGIN
    TEXTURE_DEF TEXTURE_AIRCRAFT, <255,255,255,255>, 12.1602, "GP_PATTERNEDLINES_40F.BMP"  ; 0
TEXTURE_LIST_END

MATERIAL_LIST_BEGIN
    MATERIAL_DEF 1.000000,1.000000,1.000000,1.000000,  0.392157,0.392157,0.392157,  0.000000,0.000000,0.000000,  0.000000,0.000000,0.000000,  0.000000 
MATERIAL_LIST_END

VERTEX_LIST_BEGIN
    VERTEX_DEF  322.232700,	0.0, 	-381.711200,	0.0, 1.0, 0.0, 	0.048828,	-2.434688   ; 0
    VERTEX_DEF  465.060800,	0.0, 	-369.398200,	0.0, 1.0, 0.0, 	0.048828,	3.434688   ; 1
    VERTEX_DEF  464.903200,	0.0, 	-367.576900,	0.0, 1.0, 0.0, 	0.033203,	3.434688   ; 2
    VERTEX_DEF  322.075100,	0.0, 	-379.889900,	0.0, 1.0, 0.0, 	0.033203,	-2.434688   ; 3
VERTEX_LIST_END

MATERIAL 0,0  ; gp_PatternedLines_40F
DRAW_TRI_BEGIN 0, 4
    DRAW_TRI  3,	0,	2
    DRAW_TRI  0,	1,	2
DRAW_TRI_END

BGL_END

LAYER_40_RESTORE_AGN label BGLCODE
    SCALE_AGL   LAYER_40_END, 0, 0, 0, 0, 0, 0, 0, 0, 0   ;to avoid autogen suppression
LAYER_40_END label word

END_LAYERS label BGLCODE
EOF

and (h)

1.

Code:
92ab5cbd-b40c-43bd-891f-e6537ea48daf
-1
40
2
0.915573558028027|0.169050788683397
0.915574524918659|0.169069164325213
17
1
gp_PatternedLines_40F
40
0.0

Single (Yellow)
0.914
2
0.915573558028027|0.169050788683397
0.915574524918659|0.169069164325213
4
0.915573486521358|0.169050798817963|0.457|0|0.04882813|-2.434688
0.91557445341199|0.169069174459779|0.457|71.55965|0.04882813|3.434688
0.915574596425328|0.169069154190647|-0.457|71.55965|0.03320313|3.434688
0.915573629534696|0.169050778548831|-0.457|0|0.03320313|-2.434688
42735.01

2.
Code:
92ab5cbd-b40c-43bd-891f-e6537ea48daf
0.914
40
17
1
gp_PatternedLines_40F
40
0.0

Single (Yellow)
0.914
2
0.915573558028027|0.169050788683397
0.915574524918659|0.169069164325213
4
0.915573486521358|0.169050798817963|0.457|0|0.04882813|-2.434688
0.91557445341199|0.169069174459779|0.457|71.55965|0.04882813|3.434688
0.915574596425328|0.169069154190647|-0.457|71.55965|0.03320313|3.434688
0.915573629534696|0.169050778548831|-0.457|0|0.03320313|-2.434688
42735.01

3.
Code:
D:\Spiele\Microsoft Games\Microsoft Flight Simulator X\FSX\Addon Scenery\Eigene AFD\scenery\EDDV_ADEX_KPK_GP.bgl
0.915603460799288|0.169009341845094
True
17
1
gp_PatternedLines_40F
40
0.0

Single (Yellow)
0.914
2
0.915573558028027|0.169050788683397
0.915574524918659|0.169069164325213
4
0.915573486521358|0.169050798817963|0.457|0|0.04882813|-2.434688
0.91557445341199|0.169069174459779|0.457|71.55965|0.04882813|3.434688
0.915574596425328|0.169069154190647|-0.457|71.55965|0.03320313|3.434688
0.915573629534696|0.169050778548831|-0.457|0|0.03320313|-2.434688
42735.01

.asm
Code:
; No. of Polys: 0
; No. of Generic Lines: 0
; No. of Patterned Lines: 1
;
; Design Units/Meter: 2
; Radius (Meters): 35.686
; Radius (Design Units): 71

HEADER label word
    dw  0001          ;00 World setnumber
    dd  00058f52eh    ;02 North bound (M.)
    dd  00058f46dh    ;06 South bound (M.)
    dd  006E546A1H    ;10 East bound (deg.)
    dd  006E102CDH    ;14 West bound (deg.)
    dw  20 dup(0)
    dd  (offset OBJECT_DATA) - (offset HEADER)
    dw  33 dup(0)
OBJECT_DATA label word
    db  21            ;LATBAND_REL
    dw  02C79H        ;lat min (inclusive) 512M units
    dw  02C7CH        ;lat max (exclusive)
    dd  (offset END_HEADER) - (offset OBJECT_DATA)
    db  0             ;EOL
END_HEADER label word

LAYER_40 label BGLCODE
    db  12            ;NEAR/FAR HUGE BYTE OBJ
    dd  00058f52dh, 006E2D4D5H   ;Latitude, Longitude
    db  100           ;image power
    dd  (offset LAYER_40_END) - (offset LAYER_40)
LAYER_40_START label word
    IFIN1      LAYER_40_JUMP_END, image_complex, 2, 32767
    ADDCAT     LAYER_40_SCALE, 40
LAYER_40_JUMP_END label BGLCODE
    BGL_JUMP_32 LAYER_40_END
LAYER_40_JUMP_RESTORE_AGN label BGLCODE
    BGL_JUMP_32 LAYER_40_RESTORE_AGN
LAYER_40_SCALE label BGLCODE
    SCALE_AGL   LAYER_40_JUMP_RESTORE_AGN, 10000, 307, 131072, 00058F52Ch, 0BA47h, 006E2D4D5H, 05555H, 0, 0
                                           ;Vis.  Rad. Magic#    Latitude(48)         Longitude(48)  Alt. (0)
    BGL_BEGIN 0800h ; version = 8.00

TEXTURE_LIST_BEGIN
    TEXTURE_DEF TEXTURE_AIRCRAFT, <255,255,255,255>, 12.1602, "GP_PATTERNEDLINES_40F.BMP"  ; 0
TEXTURE_LIST_END

MATERIAL_LIST_BEGIN
    MATERIAL_DEF 1.000000,1.000000,1.000000,1.000000,  0.392157,0.392157,0.392157,  0.000000,0.000000,0.000000,  0.000000,0.000000,0.000000,  0.000000 
MATERIAL_LIST_END

VERTEX_LIST_BEGIN
    VERTEX_DEF  322.232700,	0.0, 	-381.711200,	0.0, 1.0, 0.0, 	0.048828,	-2.434688   ; 0
    VERTEX_DEF  465.060800,	0.0, 	-369.398200,	0.0, 1.0, 0.0, 	0.048828,	3.434688   ; 1
    VERTEX_DEF  464.903200,	0.0, 	-367.576900,	0.0, 1.0, 0.0, 	0.033203,	3.434688   ; 2
    VERTEX_DEF  322.075100,	0.0, 	-379.889900,	0.0, 1.0, 0.0, 	0.033203,	-2.434688   ; 3
VERTEX_LIST_END

MATERIAL 0,0  ; gp_PatternedLines_40F
DRAW_TRI_BEGIN 0, 4
    DRAW_TRI  3,	0,	2
    DRAW_TRI  0,	1,	2
DRAW_TRI_END

BGL_END

LAYER_40_RESTORE_AGN label BGLCODE
    SCALE_AGL   LAYER_40_END, 0, 0, 0, 0, 0, 0, 0, 0, 0   ;to avoid autogen suppression
LAYER_40_END label word

END_LAYERS label BGLCODE
EOF

Line is also in the FSX shown.

I hope this helps. I'm going to sleep now, so take your time I won't be online for the next 9 hrs.

Kai
 
Last edited:

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
Thanks, Kai. I should have mentioned I wanted you to go back to German with (h).

Don
 
Messages
127
Country
germany
Hi Don

here with the German setting and version (h)

1.

Code:
92ab5cbd-b40c-43bd-891f-e6537ea48daf
-1
40
2
0,915573558028027|0,169050788683397
0,915574524918659|0,169069164325213
17
1
gp_PatternedLines_40F
40
0,0

Single (Yellow)
0,914
2
915573558028027|169050788683397
915574524918659|169069164325213
4
915573558028027|169050788683397|470,9998|461|0,04882813|-737835,1
915574524918659|169069164325213|470,9998|40|0,04882813|737836
915574524918659|169069164325213|470,9998|40|0,03320313|737836
915573558028027|169050788683397|470,9998|461|0,03320313|-737835,1
42735,01

2.
Code:
92ab5cbd-b40c-43bd-891f-e6537ea48daf
914,0
40
17
1
gp_PatternedLines_40F
40
0,0

Single (Yellow)
914,0
2
915573558028027|169050788683397
915574524918659|169069164325213
4
915573558028027|169050788683397|4709998|461|4882813|-7378351
915574524918659|169069164325213|4709998|40|4882813|737836
915574524918659|169069164325213|4709998|40|3320313|737836
915573558028027|169050788683397|4709998|461|3320313|-7378351
4273501

3.

Code:
D:\Spiele\Microsoft Games\Microsoft Flight Simulator X\FSX\Addon Scenery\Eigene AFD\scenery\EDDV_ADEX_KPK_GP.bgl
0,915603460799288|0,169009341845094
True
17
1
gp_PatternedLines_40F
40
0,0

Single (Yellow)
914,0
2
915573558028027|169050788683397
915574524918659|169069164325213
4
915573558028027|169050788683397|4709998|461|4882813|-7378351
915574524918659|169069164325213|4709998|40|4882813|737836
915574524918659|169069164325213|4709998|40|3320313|737836
915573558028027|169050788683397|4709998|461|3320313|-7378351
4273501


.asm

was not created, adn the same errormassage as before

Kai
 
Last edited:

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
Thanks, Kai. The problem is immediately apparent.

You'll notice in the first block, the lat/lon (in radians) in the fourth and 5th lines contain a decimal point, but those further down do not. The first is the ARP, the others are for the GP objects which, with those values are somewhere in outer space. That's why ADE_GP compiler is telling you the object is too far away.

The underlying problem would appear to be the encoding of lat/lon and other decimal values held by ADE but that originate with ADE_GP following creation/edit.

It will be fixed ASAP.

Don
 

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
OK, Kai. let's try this one.

(I was able to duplicate your issue by selecting my Windows region as German (Germany). While I can't guarantee this new test version will work for you, I can confirm it works for me pretending to be German.)

This test version still prints every message. If it doesn't work for you, please send me the same data as I requested earlier.

Don
 
Last edited:

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
Thanks for sticking with me.

I'll re-release in a bit (hopefully fixing Roby's issue) with the message display suppressed, so please monitor that thread).

Don
 
Messages
127
Country
germany
Hi Don

Just for your information I will be on duty for the next two weeks and my FSX PC remains at home so I have no chance of testing a new ADE_GP Version. The last chance to test something is till tomorrow 1600 GMT.

Kai
 
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