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P3D v5 Compiling ADE(1.79 beta)-edited scenery with P3dv4 SDK

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southkorea
Hello everyone!
I've got into a problem compiling my scenery.
Initially I edited this scenery for p3dv4 use, after upgrading p3d v5, I updated to ADE1.79 for p3dv5 compability.
To let p3dv4 users use my scenery, I was trying to compile it on p3dv4 version with p3dv4 SDK, but error below is shown and cannot compile.
4.png

ADE file of the airport is also attached.

Thanks for any help!
 

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  • RKJK_ADEP4_JHH.ad4
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scruffyduck

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Which SDK are you pointing ADE at?
 

scruffyduck

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The problem is that you are trying to change a v5 project to a v4 project ?? There are things such as a sloped flag that exist in v5 and not in v4. So the v4 compiler will fail with the error you see.

Do you have a project file for this created for P3Dv4? which you updated for v5 or only the v5 project?

With a simple project it might be possible to edit the airport xml to remove the line relating to sloped but you appear to have CVX and GP source in the project. So I don't really have an answer. Reversing an ADE project for v5 to use in v4 is not at all something supported. There is other code in v5 not found in v4.
 
Messages
15
Country
southkorea
The problem is that you are trying to change a v5 project to a v4 project ?? There are things such as a sloped flag that exist in v5 and not in v4. So the v4 compiler will fail with the error you see.

Do you have a project file for this created for P3Dv4? which you updated for v5 or only the v5 project?

With a simple project it might be possible to edit the airport xml to remove the line relating to sloped but you appear to have CVX and GP source in the project. So I don't really have an answer. Reversing an ADE project for v5 to use in v4 is not at all something supported. There is other code in v5 not found in v4.
Simply, I'm trying to 'let p3dv4 users use my scenery' with p3dv4 SDK(bglcomp and shp2vec)
It was initially p3dv4 project and I didn't intend it to be a p3dv5 project. I added GPs and objects as I'd done with p3dv4, nothing special only available in p3dv5.
Anyway, is there a way to remove 'sloped flag' simply?
My intention is making my project available both on p3dv4 and p3dv5.
 

scruffyduck

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At the moment there is no easy way to remove v5 elements so that the project can be compiled with the v4 SDK. If you have the original v4 project then that might be best to use for v4 users, Have you tried installing the v4 version in P3Dv5? If it works then you could tell users that the v4 version works in v5. If there are v5 elements you want to use or need then I can only suggest maintaining two versions. Not ideal.

Someone else may have a way to reverse engineer a v5 project to work with v4. As mentioned earlier if there are only elements compiled by bglComp in a project then you could manually edit the XML but that won't work with ADE for CVX and GP elements
 
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