FSXA Conditional tweak of FS9 object, but with FSX extras

#1
I suspect the anwer to this is "NO", but here goes...!

I would like to create a landable static boat (i.e. not AI) for FSX, but one which turns into wind. I believe I can do this in MDL Tweaker if I create an FS9 object. However, is there any way I can tweak the FS9 object but still retain the FSX extras, by which I mean reflective glass, bump maps etc. (essentially texture things)??

Many thanks

Andy
 

arno

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#2
Hi Andy,

I am afraid the answer is no :).

Sometimes you can mix FSX and FS2004 MDL files to get the result you want, but for rotating into the wind of the entire ship I can't think of such a situation that would work.
 
#3
I was wondering if an Attach Point could be used to attach an FSX object to a conditional FS9 object? I have no idea whether such a thing is even possible, and if it is I wonder if the FSX object would be stuck facing the same way whilst the FS9 object rotates?! :(

One thing I'd like to do is have FSX default static boats rotate into wind and the only way I can think of doing it is the above...
 
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arno

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FSDevConf team
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#4
Hi,

Yes, that could be possible in some cases. But an tweak like rotate to wind only works on geometry and not on attachpoints.
 
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