FSXA Controlling AI Aircraft

#1
Hello everyone,

I'm using Simconnect to inject faults in AI aircraft. Through events I'm able of toggling some faults like engine and brakes, but most of them are not available, at least according to the Documentation. Now I want to inject control surface failures nad tried using all the events and settable variables to control the surfaces directly, but none work. On the user aircraft they work just fine, but on the AI ones control seems impossible. I have tried the AIReleaseControl method, but I want the AI to keep control of the aircraft for the duration of the failure.

I'm using managed C# btw, any suggestions are aprecciated :)
 
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