Hi All - I'm hoping to use a couple of the human scenery objects from the X-Plane 3-D People Library in FSX (for a mission). MCX will import the OBJ and display the figure no problem, but when I export to FSX - as BGL - the figure displays in black - i.e. no texture. I've then tried putting the OBJ's associated PNG into a 'texture' file (alongside the 'scenery' file with the BGL) but the texture displayed is incorrect (a mess, in fact!).
So, is there a texture manipulation required to correct this and can this be done in MCX or DXTBmp or similar?
Any help gratefully received - Thanks!
Cheers - Dai.
So, is there a texture manipulation required to correct this and can this be done in MCX or DXTBmp or similar?
Any help gratefully received - Thanks!
Cheers - Dai.