Sorry if this has been asked/answered before. (After looking for an hour I decided to just ask!)
I want to inport a FSDS object into Gmax to animate it. (The only animated objects I have done that display correctly in P3Dv3 is the one I did in Gmax. All the FSDS mdl's rotate in exploded positions.)
Can MCX do that? I have imported the FSDS file and mdl into MCX and it diplays correctly both times. But everything I tried to export from MCX will not import into Gmax with the textures mapped.
Thanks for any help.
:<Ron>
I want to inport a FSDS object into Gmax to animate it. (The only animated objects I have done that display correctly in P3Dv3 is the one I did in Gmax. All the FSDS mdl's rotate in exploded positions.)
Can MCX do that? I have imported the FSDS file and mdl into MCX and it diplays correctly both times. But everything I tried to export from MCX will not import into Gmax with the textures mapped.
Thanks for any help.
:<Ron>