Arno, et al,
This thread is a couple of years old but the only one I could that directly speaks to X-Plane, gMax, Sketchup, etc. for X-Plane scenery design.
I was just was just wondering if there are any developments on the issue?
The MAR-APR 2014 issue of PC Pilot, has a tutorial for creating airports in X-Plane's World Editor (WED) by Jessica Bannister-Pearce. The only 3d modeling tool it mentions is Sketchup, but only in passing, indicating that it would require its own tutorial.
So, is that the "state of play"? If I want to make X-Plane airports I need to learn Sketchup?
Warm Regards, Hangar32
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