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Cool little technique that I discovered for painting panel lines/rivets

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I'm not sure if anyone else here already practices this, but I stumbled across a way to automatically make panel lines and rivets look more realistic, and it literally takes less than 10 seconds in Photoshop. What I did was:

Created a mask for whatever layer the panel lines are on.
Went to Filter > Render > Clouds (with the foreground and background colors set to black and white.)

Boom! Your textures will automatically be more interesting. :cool:
 

Paul Domingue

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Ozzy, can you post some before and after pictures? I'm always looking for new innovations in Photoshop and texturing.
 

Heretic

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GIMP has a similar filter named "Plasma Cloud" or something. Good for adding residual dirt and cleaning fluid to glass after one has adjusted the colors a bit.
 
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GIMP has a similar filter named "Plasma Cloud" or something. Good for adding residual dirt and cleaning fluid to glass after one has adjusted the colors a bit.

I'll have to try that out. I can never get that rainbow effect on glass to look realistic...

Paul, I will post some before and after pictures when I get home later.
 

Paul Domingue

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Here is a little something I made to get the rainbow effect on glass. https://drive.google.com/file/d/0B6_seKRK-rv8cEdNRVpjbFBfUFk/view?usp=sharing This is a spectral comb converted into a fresnel ramp. It also works great for a pearlescent paint job.

Another nice little trick with glass is to simulate thickness by using two outward faces separated by the thickness of the glass, this represents the outer and inner surfaces that reflect light as with real glass. Since there is no way that the refraction index can be set in FS, AFAIK, the double layers will do this, somewhat, on a curved canopy with the falloff.

Experiment, Enjoy

Paul
 
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With Mask and Drop Shadow:

Screenshot 2015-10-22 13.25.26.png

Plain, boring lines:
Screenshot 2015-10-22 13.25.37.png
 
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