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Create impenetrable buildings (that you cannot see their interior) in msfs2020 with blender

For a long time I have seen that some models of houses, cars and buildings of ASOBO are impenetrable, that is, you cannot enter to look with te camera dron inside them. Does anyone know how this condition is achieved using blender with the plugin for MSFS2020, it would be great if no one could see the interior of buildings that have nothing modeled inside, only the exterior faces. I look forward to your responses. Thank you very much.
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Add a collision shape, using the Dev camera you can't enter

I didn't try with the drone but should be the same

By the way this Is from su9 only

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I think this restriction is a terrible idea myself, but whatevers.
You might be assuming it is intended to affect the user experience directly. Does it seem like dead reckoning is insufficient to avoid colliding with structures? Collision boxes are intended to solidify structures and given that hand/eye coordination is a particularly strong in most humans, it seems likely that collision boxes are intended to affect AI.
Stopping the drone camera entering buildings is a retro step in my opinion. Fair enough if you create a Collison boundary on a building or structure so that aircraft will collide with them but stopping the drone camera entering them basically stops any interior development of 'protected' buildings

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