Hi can any one point me to a tutorial for creating reflective textures, applying them to a gmax part for export to a fs9 aircraft?
I was able to get it with PSE and Image tool. I created a layer in PSE to use as an alpha then used Image tool to create the alpha from the ul pixel.Note that I do not create the alpha channel in DXTBmp - it only does what ImageTool does, plus one thing ImageTool cannot do - import an external alpha channel created by your paint program. Since it appears from the net that PSE cannot create true alpha channels integrated within the image (as ImageTool requires), you will need to either use DXTBmp or take your PSE image and place it into a tool like GIMP (free). This paint program can create true alpha channels. I don't know if there is a restriction using GIMP for commercial projects.
You must get permission from Martin before using files created with DXTBmp in commercial projects - I don't know if a fee is involved.