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Still wondering how Holger does it, I'm trying to create new entries in the terrain.cfg to create custom rivers.
I need my rivers to be wider and without the -1 flatten offset. As I don'T want to edit the default entries I'm trying to create a new one.
Did exactly the same as Holger does, but my rivers just don't show.
From my terrain.cfg:
I've created a new unique GUID and changed the fsx kml tags file. FSXKML compiles just fine, but the river isn't there. Texture numbering in the CFG is also fine.
I have triple checked that the BMPs exist in my texture folder, everything is where it's supposed to - just the rivers are missing. Nothing, no flatten, no texture, nothing.
Any ideas?
I need my rivers to be wider and without the -1 flatten offset. As I don'T want to edit the default entries I'm trying to create a new one.
Did exactly the same as Holger does, but my rivers just don't show.
From my terrain.cfg:
// My - River 1
[Texture.423]
Name=My_River_1
Color=FF01A2FF
guid={2118B443-912C-4e99-9B9E-2E8EBA228681}
LegacyId=1024
Textures=MyRivers.bmp,MyRiversSu.bmp
Layout=3_PLUS_1
StripWidthMeters=64
Size=4
FlattenMode=offset
FlattenOffsetMeters=0
FlattenPriority=11000
LandClassRemapType=none
ExcludeAutogen=Yes
RenderToTexture=Yes
RenderPriority=51000
Water=no
I've created a new unique GUID and changed the fsx kml tags file. FSXKML compiles just fine, but the river isn't there. Texture numbering in the CFG is also fine.
I have triple checked that the BMPs exist in my texture folder, everything is where it's supposed to - just the rivers are missing. Nothing, no flatten, no texture, nothing.
Any ideas?