Hi, I try to make runways with photoreal texture.
In the SDK, it explain that we could have detailed textures blended on diffuse texture (for concrete or macadam look) and rain effect can be allows in "precipitation check box".
But it doesn't work in Fs. I have tryed to make the bgl with Gmax and 3ds but the result is same.
I have tested texture in bmp, dds, dxt or grayscale, same result.
Is there any hiden parameter or checkbox to allow? special name to attribuate to the texture ? something else ?
In the SDK, it explain that we could have detailed textures blended on diffuse texture (for concrete or macadam look) and rain effect can be allows in "precipitation check box".
But it doesn't work in Fs. I have tryed to make the bgl with Gmax and 3ds but the result is same.
I have tested texture in bmp, dds, dxt or grayscale, same result.
Is there any hiden parameter or checkbox to allow? special name to attribuate to the texture ? something else ?