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Earth Curve Editor Help

I did a GroundPoly for P3dv4 but I have problem of the curvature of the Earth.
All the other objects such as green light, buildings were made based on the groundply, and everything was correct centered before Curve Eatrh.
But by the problem of the curvature of the earth I need to fix it at Mconverter ( Curve Earth Editor) and start my problem, Because GroundPoly changes position.
My original heading is 0 in XML , so I think it's not rotation problems.
I tried everything I put the same Coordenated etc....I think I'm forgetting something and I don't know what


How can I fix this?



Staff member
FSDevConf team
Resource contributor

Of course everything changes position when you apply the earth curvation, that's by design. So if you have other objects lighted up to the ground polygons you either need to apply the curvation to them as well or you need to position them again.
Hi Arno !
Thank you for your reply.
You opened my mind..
I found my mistake.
Thank you very much.
Best regards