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So that means I have to separately update all my lines, which is a lot of work when processing a big area.
Maybe I should just update scenProc to be able to do this for me, probably quicker...
You could export your lines to .SBX, then open the SBX in a text editor and replace every occurrence of "Type=FWX2B" with "Type=FWX1F" for example. Then delete all lines from your project and re-append the fixed .SBX.
Jim
Hi,
I am revisiting my old topic. It indeed seems to be related to the traffic direction.
But is there a way to update this value for all lines at once? Even with all lines selected, SBuilderX only updates the one I right click on.
So that means I have to separately update all my lines, which is a lot of work when processing a big area.
Maybe I should just update scenProc to be able to do this for me, probably quicker...
Why not export the entire project, make the changes and bring it back into SBX? If there are a lot of lines showing, it could turn into quite an adventure?
With a SBuilderX output file in .SBX format a good programmer, like you!, could manipulate the data fairly easily to turn one line into two, nudging them ever so slightly off the center of the road.
That might work for straight sections of road but you'd need to figure out a way to detect curves and adjust the radius somehow between the inside and outside lanes.
It would be huge if an app could be written that would compensate for corner radii. I'd speculate that detecting and solving for corner radii is the reason it says "Note that the entry ‘B’ ( both directions) is not implemented" in the SDK .
Hi,
I am revisiting my old topic. It indeed seems to be related to the traffic direction.
But is there a way to update this value for all lines at once? Even with all lines selected, SBuilderX only updates the one I right click on.
So that means I have to separately update all my lines, which is a lot of work when processing a big area.