Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.
By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.
And the date for release of which won’t be announced till 2 July...Alpha 5... the one that hasn't been released to the alpha testers yet?
Jlknab96 is one of the contributors to the official Microsoft Flight Simulator information website. I suspect he/she may be one of the development team. Your ‘report’ is probably a waste of time, especially as the release date for Alpha 5 has not even been announced yet. https://www.flightsimulator.com/It is an Alpha 5 "leak" from:
![]()
Reported...
Soooo..... Just a bit over a month to go until release. Are you hyped yet?![]()
This link is to an audio interview. It's a bit more informative than what I've read:
https://www.flightsim.com/images/fe...icrosoft_Flight_Simulator_Interview_AUDIO.m4a
The claim that they've already contacted 3rd party developers seems odd. I haven't read anything about that. And it seems these developers will be given a functional SDK around the same time as the tech alpha build... but the actual SDK will be a work in progress and delivered at the release of the sim. Also, the sim and the SDK will very much be a work in progress, much like Windows 10 or P3D... continually getting updates. That could be a headache for developrs as the addons could be broken by new versions of the sim or the SDK. 2D panels are gone. Seasons might get added post release. As might helicopters, ATC and Ai.
They'll have VR. Just not in the Alpha, and perhaps not in the initial release. This is going to be an ongoing project similar to the updates of P3D.
I sure hope the SDK will be complete enough so no one has to backward engineer or find hacks and work-arounds...
Wait! Isn't that how FSDeveloper started?![]()
It's looking like VR might make it into the early release.
A huge silence concerning seasons. Apparently it's too much work?
Nearly 2 trillion ( 2,000,000,000,000) trees placed, as recognized by 20,000 PCs connected to Azure AI, with the work completed in a week. The photoreal has been 'scrubbed' by Azure Ai to eliminate clouds, shadows, building and tree imagery, with these elements added back by weather, lighting, and generated objects and procedural elements.
Missions are probable, as Asobo is looking to hire a mission-builder. No word on airfield job boards or aerocaches (2 great additions in Flight).
No real word on ATC or AI traffic. In fact, little said about a living world at all: animals, people, automotive traffic, lake and ocean traffic, trains, AI aircraft, airport vehicles or jetways. We have seen car traffic on the roads, and they are as hilarious as the cars in FSX.
There will be an SDK released to a limited number of commercial 3rd party developers during the Alpha stage, and a polished SDK might make it into the final release, available to the vast majority of developers. Maybe.
Flight had no dynamic movement, limited scenery, no ATC, very limited number of airports... it did have seasons and game qualities.
So compared to Flight, it looks like Dos Equis is going to offer less at initial release, excepting world wide coverage and 40,000 airfields. It's going to look great in a lifeless, summer-only kind of way. The aircraft will handle superbly. Oh, and Flight had no helicopters either. But MSFS2020 may have a tube liner, and perhaps better gauges. Unlike Flight, no ancient Japanese zeros without interiors flying around Hawaii, to insult old American veterans and their children.
Seriously, I wish they'd delay the sim for a couple more years and get the missing pieces into the puzzle. It's going to look stunning. Flight handling should be superb. But Microsoft and Asobo have chosen to have a very limited sim rather than a trade-off, giving a flawed sim. I just think the consciously missing elements may never make it into the final product. Microsoft says it will be different this time. I worked in the automotive industry for 34 years and cannot count the number of times that corporation said it's going to be different this time... it never was. As the saying goes, 'wish in one hand and poop in another and see which fills up first".![]()
As far as developers go, there are some omissions.
No SDK. No VR. No seasons. No helicopters or gliders. No ability to import FSX scenery or aircraft. 3 versions to contend with (not counting the Xbox versions).![]()
No seasons? AI? No heli's? No SDK? No most common airliners?
Must be extremely boring.