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MSFS Export basic animation from 3ds max.


Do you guys have advice about exporting a basic animation from 3ds Max to MSFS?
I tried to export a animated cube as a test and it did not worked. Is there something to do with Animation group or Animation Layer in 3ds max?

I watched some Blender tutorial about this but I wasn't able to find any 3ds Max tutorial.
you need to create model behavior code to make animation work
Thanks Kalong. I think I understand the code part about the animation and adding the GUID for each animation. Problem is in 3ds Max where I don’t understand how to name the animation.
you see the name of animation code.

this how to attach animation. see image
You should know what to do in babylon.js animation groups


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