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I think I followed the video and wiki instructions. I exported a simple block with a single texture from sketchup as first a kmz and then a dae file.
Both imported just fine into MCX. The kmz even had the right location on the map. I tried using the export wizard to create an mdl file and a bgl file.
A flash of yellow pops up for a fraction of a second (screen grab revealed it to be a copyright warning). Nothing else happened to indicate success. I opened the folder where these files should be and only found textures, no model.
All the relevant paths appear to be correct.
Even exporting them creates no model. The texture dimensions and format boxes were checked.
Any clues?
Windows 7 pro 64 bit, MCX 1.3, SketchUp Pro 8 and 2014, FSX + A with sdk
Many thanks for any help provided and my apologies if this is stupid or already answered elsewhere. i did search first.
Both imported just fine into MCX. The kmz even had the right location on the map. I tried using the export wizard to create an mdl file and a bgl file.
A flash of yellow pops up for a fraction of a second (screen grab revealed it to be a copyright warning). Nothing else happened to indicate success. I opened the folder where these files should be and only found textures, no model.

All the relevant paths appear to be correct.
Even exporting them creates no model. The texture dimensions and format boxes were checked.
Any clues?
Windows 7 pro 64 bit, MCX 1.3, SketchUp Pro 8 and 2014, FSX + A with sdk
Many thanks for any help provided and my apologies if this is stupid or already answered elsewhere. i did search first.
