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Hi dear reader,
I am struggling to get working fire extinguisher gauges for a 4 engine propeller aircraft in Prepar3D v4.5
It is for Jens Boden Kristensen's Douglas C-124 converted for native FSX by LLS.
I have been transferring working code in the Boeing 707 by FSND (aka Alrot)
However the code is not working for the prop aircraft. (also not in FSX)
Also I did not find a 4 engine prop aircraft with working fire extinguish XML code, so here I am.
So I am asking myself could it be that something has to be defined (like fire bottles) in the
aircraft.cfg or in the interior or normal mdl file?
Anyone who can and will clarify on this matter I'd be most thankful.
I also will paste below my code, maybe I have missed something.
The code part 0 (>K:COWLFLAP1_SET) ... (>K:MAGNETO1_OFF) in the
if (A:ENG ON FIRE:1, bool) 1 == part was added for the prop aircraft.
Again, many thanks in advance for the one(s) who can point me into the right direction.
I am struggling to get working fire extinguisher gauges for a 4 engine propeller aircraft in Prepar3D v4.5
It is for Jens Boden Kristensen's Douglas C-124 converted for native FSX by LLS.
I have been transferring working code in the Boeing 707 by FSND (aka Alrot)
However the code is not working for the prop aircraft. (also not in FSX)
Also I did not find a 4 engine prop aircraft with working fire extinguish XML code, so here I am.
So I am asking myself could it be that something has to be defined (like fire bottles) in the
aircraft.cfg or in the interior or normal mdl file?
Anyone who can and will clarify on this matter I'd be most thankful.
I also will paste below my code, maybe I have missed something.
Code:
<?xml version="1.0" encoding="utf-8"?>
<Gauge Name="ENG1_Fire_Light" Version="1.1">
<Image Name="ENG_Fire_Warning_OFF.bmp" Transparent="True" ImageSizes="38,38"/>
<Element>
<Visible>(A:ENG ON FIRE:1, bool) (L:Eng_Fire_Test, bool) || (A:CIRCUIT GENERAL PANEL ON, bool) && </Visible>
<Image Name="ENG_Fire_Warning_ON.bmp" Transparent="True" Bright="Yes" />
</Element>
<Element>
<Visible>(L:ENG1_FirePressed, bool) 1 == (A:ENG ON FIRE:1, bool) 1 == && </Visible>
<Image Name="ENG_Fire_Warning_ON2.bmp" Transparent="True" Bright="Yes" />
</Element>
<Element><Select>
<Value>
(A:ENG ON FIRE:1, bool) 0 ==
(L:ENG1_FirePressed, bool) 1 == &&
(A:GENERAL ENG COMBUSTION:1, bool) 0 == &&
(A:TURB ENG CORRECTED N2:1, Percent) 12 < &&
if{
0 (>L:ENG1_FirePressed, bool)
1 (>L:ENG1_Restart, bool)
}
</Value>
</Select>
</Element>
<Mouse>
<Cursor Type="Hand"/>
<Click Kind="LeftSingle">
(A:ENG ON FIRE:1, bool) 1 == if{
0 (>K:COWLFLAP1_SET)
(>K:THROTTLE1_CUT)
0 (>K:PROP_PITCH1_SET)
(A:GENERAL ENG FUEL PUMP SWITCH:1, bool) 1 == if{ (>K:TOGGLE_ELECT_FUEL_PUMP1) }
0 (>K:MIXTURE1_SET)
(>K:MAGNETO1_OFF)
1 (>K:TOGGLE_FUEL_VALVE_ENG1) (L:bottleselect,bool)
if{ 11 (>K:EXTINGUISH_ENGINE_FIRE) 1 (>L:ENG1_FirePressed, bool) }
els{ 21 (>K:EXTINGUISH_ENGINE_FIRE) 1 (>L:ENG1_FirePressed, bool) }
}
(A:ENG ON FIRE:1, bool) 0 == (L:ENG1_Restart, bool) 1 == &&
if{
(>K:THROTTLE1_INCR)
16383 (>K:PROP_PITCH1_SET)
(>K:MIXTURE1_RICH)
(>K:MAGNETO1_BOTH)
(>K:TOGGLE_FUEL_VALVE_ENG1)
(A:GENERAL ENG FUEL PUMP SWITCH:1, bool) ! if{ (>K:TOGGLE_ELECT_FUEL_PUMP1) }
(>K:TOGGLE_PRIMER1)
(>K:TOGGLE_STARTER1)
}
</Click>
<Tooltip>Press when ENG1 Fire</Tooltip>
</Mouse>
</Gauge>
The code part 0 (>K:COWLFLAP1_SET) ... (>K:MAGNETO1_OFF) in the
if (A:ENG ON FIRE:1, bool) 1 == part was added for the prop aircraft.
Again, many thanks in advance for the one(s) who can point me into the right direction.