P3D v4 FIXED: I seem to be having a problem exporting with the _W Tiff texture.

Hey all,

I seem to be having a problem with SBuilderX. I created a _W TIFF texture to blend away the edges. Its a mountain texture. So the black zone usually becomes transparent when I do this, but this time, it appears like water, slightly transparent.

Any clues as to what I am doing wrong?


It shows up fine without the TIFF, but I need it cut out, the surroundings cookie-cut out.


I wasnt exporting my Blend map.

My apologies. I havent worked on this in months.

I did remember to export the water though... in a desert.. sigh...