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Hey all,
I am making a flying wing or lifting body and wish to have it 'flat turn' in Yaw with rudder input.
Pretty difficult. I havent round a way yet. I remember someone did this in a Helio years ago in FS2004 days. At one point, I had it figured out, but that was perhaps over 12 years ago. Any clues? Any idea's? Do I need to incorporate a 'SimConnect' thing to do this?
The rudders are plates that slide up (glider spoilers style) on the back sides of the lifting body and give the body a thrust like rotation to either side. Its a bit like a mix between the B2 flying wing and a Schweizer glider with angled ailerons that grip the air and cause yaw input, pulling the wing back.
A thousand thanks for any input and idea's.
Bill
Note that the angle of the Yaw Thrusters (plates that slide outwards, top and bottom) are angled to help create a Yaw moment, a pressing towards the center of the vehicle in a Yaw axis.
I am making a flying wing or lifting body and wish to have it 'flat turn' in Yaw with rudder input.
Pretty difficult. I havent round a way yet. I remember someone did this in a Helio years ago in FS2004 days. At one point, I had it figured out, but that was perhaps over 12 years ago. Any clues? Any idea's? Do I need to incorporate a 'SimConnect' thing to do this?
The rudders are plates that slide up (glider spoilers style) on the back sides of the lifting body and give the body a thrust like rotation to either side. Its a bit like a mix between the B2 flying wing and a Schweizer glider with angled ailerons that grip the air and cause yaw input, pulling the wing back.
A thousand thanks for any input and idea's.
Bill
Note that the angle of the Yaw Thrusters (plates that slide outwards, top and bottom) are angled to help create a Yaw moment, a pressing towards the center of the vehicle in a Yaw axis.