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I am creating a scenery object for ALL of the Vancouver Harbor Docks which covers an area of around 150 metres x 100 metres. I created part of this (one out of 3 separate dual docks) and the footprint was really good. I have now added the second dual dock but the footprint does not show this addition. The actual scenery object when viewed in MSFS does show the addition.
I seem to remember that ADE may store/'remember' certain 'things' and to get it to update correctly a particular file(s) can be deleted and will then be recreated automatically.
Could this be the reason? What are the file(s) which can be deleted and will be rebuilt?
Note the images below one from Blender showing all of the docks create so far and one from ADE showing the footprint only of the original part of the dock before I added the second dock. Disregard the diffeernt color in BLender of the second dock as I am experimenting with material types for the surfaces. OR is there a limit to the footprint size?
I seem to remember that ADE may store/'remember' certain 'things' and to get it to update correctly a particular file(s) can be deleted and will then be recreated automatically.
Could this be the reason? What are the file(s) which can be deleted and will be rebuilt?
Note the images below one from Blender showing all of the docks create so far and one from ADE showing the footprint only of the original part of the dock before I added the second dock. Disregard the diffeernt color in BLender of the second dock as I am experimenting with material types for the surfaces. OR is there a limit to the footprint size?