• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Forced Terrain Focussing

Messages
10,140
Country
us-arizona
I think that Scenery is an incredibly important factor in FS. Remember that flying intails a travelling adventure, so you are looking around as well as checking instruments and flying.

With that in mind, photo scenery usually has issues with loading tiles or keeping tiles focussed. Its as though the sim stalls and will not maintain or restore focus.

Now, you 'can' use Refresh Scenery to reload all surrounding scenery, but this can take 5 min's.

What would be cool is perhaps a Tile Only Refresh, or better yet, a forced 'focussing' setting in FS that will 'absolutely' keep the tiles beneath you focussed perfectly.

For me, this has always been an issue in simming and has cut alot of the fun out of the adventures. If this could be corrected, I think it would be a cool fix and make FS all the more better of a sim.


Bill
 
Along similar lines to that, I would like to see it load higher mip tiles (if available) if the pilot's view is zoomed in to more distant scenery.

I use ESP for the visualisation for a UAV simulator and pan and zoom a VC camera to simulate a high-powered electro-optical camera. Unfortunately the view system is entirely pilot-centric, so terrain image mips are loaded based upon their proximity to the aircraft rather than dependent on the view.

Si
 
Hey Si,

Thats a good point.

Yesterday, while flying with TileProxy running (photo real tiles added in flight from a aerial scenery group like Virtual Earth), and noted that FS seemed to load tiles that I was looking at. I dont know if that was what was actually going on or a cooincidence.

Bill
 
Back
Top