I am trying to merge the prop with a prop0_still visibility condition and the propdisk (twice) once as prop0_slow and once as prop0_blurred back into the main model (not the one I reassigned the variables to display the prop disk). I've reassigned the animation tags successfully from engine0 to prop0_xxxxx, where "xxxx" equals either prop0_still, prop0_slow, and prop0_blurred.
I have, sitting in the aircraft folder's "model" folder the modified prop disk model with two SceneGraphNode entries, each with a different vis condition and animation tag (either prop0_blurred or prop0_slow). Both conditions have textures assigned. When I import that model, and just that model, the textures display and the animations work. To perform the merge I first press the "Merge objects" key. A window opens that wants me to either load or select and object. There is nothing to select, so I hit load and browse to the aircraft folder and select the aircraft.mdl file. I then select the "Merge" button at the bottom of the window and MCX does it's thing and says "finished loading, but I don't see the model anywhere.
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I don't get "Merge"???
Randy
Dumb question but - when you are using the merge tool are you setting the LOD correctly? It defaults to LOD = 100 but I notice in your screen shot of the biplane that the LOD is 185. I remember when I first started messing around with this that used to catch me all the time.
Gavin