• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FS2004 FS2004 SDK How vertex are used (How much used is not number of polygon*3)

Messages
171
Country
japan
Just wanted to post about how the vertex is defined in FS2004 SDK MDL file

I prepared a simple model which has 2 polygons.

The one on the left is using 6 vertex but at the data it uses 8 vertex.

Reason is vertex data includes
1. Position data
2.Reflections direction data
3. Position on texture (0-1 means 0-100% by width and height of the texture)


At case left 001.
2 polygon's smoothing group is not same (Not even setted)so reflection's direction is different.
That makes 2 vertex on the higher place has to be treated as a different vertex.

But at case right 002.
2polygon's smoothing group is same .
So top 2 vertex can be used from both polygons so total vertex will be 4.
So when making a model , think about those well , can save a lot of vertex in the end.

How to check is use Middleman and MDL commander , when export put check on "Keep Files" and see asm file.

To admin : if there is a better category on the forum ,please move to the one which is better.
 

Attachments

  • 001_RESULT.PNG
    001_RESULT.PNG
    51.6 KB · Views: 139
  • 002_RESULT.PNG
    002_RESULT.PNG
    55.2 KB · Views: 139
Back
Top