• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSDSShape

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arno

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FSDevConf team
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FSDSShape alters the airport symbol that is defined in your FSDS made API macros. By default this shape, that is shown in tools like Airport for Windows or FSSC, is just a simple box fitting around your entire object. FSDSShape will replace this with one box for each part of your object. This way you can see the shape of your object more detailed and that makes it easier for you to place the objects.

FSDSShape has been designed for FSDS version 1 and does NOT work with FSDS version 2. This is because FSDSShape is reading through the API source code to detect the object and is not able to read the new floating point commands. The good news for the user is that FSDS version 2 allows you to set the shape of the object in the program, so there is no need for FSDSShape either.

In this thread you can download the latest version of FSDSShape. The current version is 1.0.
 

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