Today I have found out about FSEarth Tiles. It looks promising, however I have a small problem. Whenever I export a terrain tile into FSX (I've only tried this with cities so far), it shows up, but any and every autogenerated/generic building that would otherwise be there is flattened and removed. Default scenery and/or custom buildings that I've exported still show up, but everything else disappears. Might there be any way to export the terrain as a simple ground texture, so that the autogenerated buildings are still there?