• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSW - New Videos and updates (1/2)

Ronald

Resource contributor
Messages
974
In order to keep everyone updated, here is an overview of the latest Flight Sim World videos from Youtube: (1/2)

FSW Tutorial - Adding Characters to Free Flight:

Dev Diaries: "Cold / Dark Startup" and "TrueSky"
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In order to keep everyone updated, here is an overview of the latest Flight Sim World videos from Youtube: (2/2):

TrueSky and TrueSky update
.

Pro Mission Editor - Adding / Removing Characters To Missions / FSW Live - Introduction To The Pro Mission Editor
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Jordan King's most recent evaluation of Flight Sim world:

"Top 10 Reasons FSW will be the next "Flight Simulator 2017"

This are the points discussed in this video:
- FSW release timeframe
- TrueSky (3D truly volumetric cloud / precipitation system)
- Default planes vrs 3rd party add-ons
- Performance balancing (between CPU and GPU)
- Simulator entry point
- The build-in Steam Workshop and (other) Freeware enablement tools
- SDK (variants, FSUIPC.dll vrs SimConnect) and 3rd party Developer access to the FSW core
- Modern add-on development.
- Community feedback (and its effect on the growth of FSW)
 
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The 2 latest videos from Flight Sim World from Youtube

Just Flight PA-28R Arrow III - DEV Diary Epic Approaches Addon package
 
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