• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX KML v1.05 released

MatthewS

Resource contributor
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333
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australia
v1.05 has been released.

Please see the WIKI for download instructions and manual
http://fsdeveloper.agerrius.nl/wiki/index.php?title=FSX_KML#Downloading_FSX_KML

The FSX KML forum can be found here:-
http://www.fsdeveloper.com/forum/forumdisplay.php?f=81


=== v1.05.1 Beta - 21st Jan 2007 ===

* Fixed bug where directory would not be changed prior to running the batch file


=== v1.05 Beta - 21st Jan 2007 ===

New features and issues resolved:-

* Added "Automatically Reverse Points In Polygon Holes" build option. This option will auto reverse points for polygon holes when creating the shape file. Apparently Google Earth always writes polygons in a clockwise fashion to the KML file irrespective of which way they are actually drawn in Google Earth. This option simplifies the creation of polygon holes because you no longer need to manually reverse point order in FSX KML. Option is on by default.
* Added "Output Folder" build option. This lets you specify the folder where files are written during the build process
* Fixed error when loading the saved list of KML files and a KML file can longer be found.


List of new features in 1.04 (released yesterday):-

* Use INI file (FSX_KML.INI) to remember settings including list of KML files and FSX folder settings
* Allow multi select of KML files in the Add KML file dialog
* Display points for selected polygon/polyline
* Add REVERSE POINTS button to allow direction of polygon/polyline to be reversed
* Add POLYGONHOLE tag to support "holes" in polygons, eg for making islands in rivers. For more info see:-
http://fsdeveloper.agerrius.nl/wiki/index.php?title=FSX_KML#Creating_a_river_with_islands
* Add LEGACY_LANDWATERMASK_WATER_NOFLATTEN tag for water polygons that "cling" to mesh
* Default freeway traffic to one lane of traffic
 
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