v1.05 has been released.
Please see the WIKI for download instructions and manual
http://fsdeveloper.agerrius.nl/wiki/index.php?title=FSX_KML#Downloading_FSX_KML
The FSX KML forum can be found here:-
http://www.fsdeveloper.com/forum/forumdisplay.php?f=81
=== v1.05.1 Beta - 21st Jan 2007 ===
* Fixed bug where directory would not be changed prior to running the batch file
=== v1.05 Beta - 21st Jan 2007 ===
New features and issues resolved:-
* Added "Automatically Reverse Points In Polygon Holes" build option. This option will auto reverse points for polygon holes when creating the shape file. Apparently Google Earth always writes polygons in a clockwise fashion to the KML file irrespective of which way they are actually drawn in Google Earth. This option simplifies the creation of polygon holes because you no longer need to manually reverse point order in FSX KML. Option is on by default.
* Added "Output Folder" build option. This lets you specify the folder where files are written during the build process
* Fixed error when loading the saved list of KML files and a KML file can longer be found.
List of new features in 1.04 (released yesterday):-
* Use INI file (FSX_KML.INI) to remember settings including list of KML files and FSX folder settings
* Allow multi select of KML files in the Add KML file dialog
* Display points for selected polygon/polyline
* Add REVERSE POINTS button to allow direction of polygon/polyline to be reversed
* Add POLYGONHOLE tag to support "holes" in polygons, eg for making islands in rivers. For more info see:-
http://fsdeveloper.agerrius.nl/wiki/index.php?title=FSX_KML#Creating_a_river_with_islands
* Add LEGACY_LANDWATERMASK_WATER_NOFLATTEN tag for water polygons that "cling" to mesh
* Default freeway traffic to one lane of traffic
Please see the WIKI for download instructions and manual
http://fsdeveloper.agerrius.nl/wiki/index.php?title=FSX_KML#Downloading_FSX_KML
The FSX KML forum can be found here:-
http://www.fsdeveloper.com/forum/forumdisplay.php?f=81
=== v1.05.1 Beta - 21st Jan 2007 ===
* Fixed bug where directory would not be changed prior to running the batch file
=== v1.05 Beta - 21st Jan 2007 ===
New features and issues resolved:-
* Added "Automatically Reverse Points In Polygon Holes" build option. This option will auto reverse points for polygon holes when creating the shape file. Apparently Google Earth always writes polygons in a clockwise fashion to the KML file irrespective of which way they are actually drawn in Google Earth. This option simplifies the creation of polygon holes because you no longer need to manually reverse point order in FSX KML. Option is on by default.
* Added "Output Folder" build option. This lets you specify the folder where files are written during the build process
* Fixed error when loading the saved list of KML files and a KML file can longer be found.
List of new features in 1.04 (released yesterday):-
* Use INI file (FSX_KML.INI) to remember settings including list of KML files and FSX folder settings
* Allow multi select of KML files in the Add KML file dialog
* Display points for selected polygon/polyline
* Add REVERSE POINTS button to allow direction of polygon/polyline to be reversed
* Add POLYGONHOLE tag to support "holes" in polygons, eg for making islands in rivers. For more info see:-
http://fsdeveloper.agerrius.nl/wiki/index.php?title=FSX_KML#Creating_a_river_with_islands
* Add LEGACY_LANDWATERMASK_WATER_NOFLATTEN tag for water polygons that "cling" to mesh
* Default freeway traffic to one lane of traffic
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