Those who have got hold of Acceleration may have noticed that any pre-FSX material using DXT1 transparency has gone the way of DXT3 etc -- that is, it no longer works.
This is not a problem for those models which can be put back through the FSX gamepack, but it does mean that Rotate to User is no longer an option -- unless someone can come up with a solution.
Arno -- this unfortunately disables your very useful tree libraries.
I guess we can all redesign our trees the FSX way, but it does set me back a bit.
This is not a problem for those models which can be put back through the FSX gamepack, but it does mean that Rotate to User is no longer an option -- unless someone can come up with a solution.
Arno -- this unfortunately disables your very useful tree libraries.
I guess we can all redesign our trees the FSX way, but it does set me back a bit.