Rotornut44
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Hello,
I'm trying to set up an ambient sound at an airport. However, when I unmute the audio, FXEditor crashes. The effect file I'm using is a direct copy of a working ambient effect that I have used in one of my previous sceneries. I have only modified the audio file name to match the new sound.
The sound itself is compiled as a PCM Signed 16-bit, 22050hz, 352kbps, Mono WAV file, just like my other working audio files. Even so, this new audio file is the only one of the like-formatted sound files to crash FXEditor on unmute.
The problem file is ESD_Frog_Croak.wav
I have included the FX file, the problem WAV and a working WAV file below. Maybe someone can spot something that I'm overlooking??
Download: FXEditor_ESD_Files.zip
Thanks!
-CB
I'm trying to set up an ambient sound at an airport. However, when I unmute the audio, FXEditor crashes. The effect file I'm using is a direct copy of a working ambient effect that I have used in one of my previous sceneries. I have only modified the audio file name to match the new sound.
The sound itself is compiled as a PCM Signed 16-bit, 22050hz, 352kbps, Mono WAV file, just like my other working audio files. Even so, this new audio file is the only one of the like-formatted sound files to crash FXEditor on unmute.
The problem file is ESD_Frog_Croak.wav
I have included the FX file, the problem WAV and a working WAV file below. Maybe someone can spot something that I'm overlooking??
Download: FXEditor_ESD_Files.zip
Thanks!
-CB