G159

Dutcheeseblend

Resource contributor
#24
I'd make a thick disc, just at the thickness of one blade. Texturing it with a radial blur of one blade texture proved working acceptable for me. You might try it out!

Edit: looking at your blog shows that you have a thick disc already, so forget about that;) Nice progress by the way!
 
#26
for some reason "hasreflectivemap" doesn't stay clicked... now that's a mistery



dreaded prop discs... sorry about the shadows, wrong sdk :p
 
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jtanabodee

Resource contributor
#30
Looking really good.
Is it a payware or freeware?
Your work is impressive.
I would like to turn from scenery guy to airplane guy but the working or XML gauge is beyond my capability.
 
#35
not as good as that phenom bro! textures are done by gustavo la cruz of venesim he detailed them a lot, then some alpha and a some specular (on gmax)
 

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#37
thats awesomr and yes i have a few repaints for some to do in the future



like this...found it in the "Guide to airport airplanes"-william and frank berk
 
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