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MSFS20 G73AT Grumman Mallard trainer update

Messages
22
Country
australia
Hello again, it has been some time since I last interacted, hope you are all well. The Mallard sim is up and running and suits the purpose right now but is very much becoming a legacy and outdated. I'm looking ahead and doing research into what it would take to bring the G73AT into MSFS 2020/2024. I'm not sure where to start so I jumped back in here and was hoping someone may be able to part with some info or steer me in the right direction. What is it I'm trying to achieve? A basic 3d model that does not have to look amazing at all as we will be using it for the trainer. A flight model that closely represents our aircraft in regard to handling and speeds. The systems working or "emulated" as they do in the real G73AT. The systems are fairly basic in functionality but would need to be tied into other systems and annunciator panels etc. We are not after an elaborate 3D virtual cockpit but instrument clusters that could pop out as 2D panels and be shifted to other screens in the procedural sim. We would not be sitting inside the Virtual cockpit in MSFS but siting inside our trainer looking out at views only if that makes sense. The ability to have a GTN 750 and 650 as the gps.

As mentioned, the sim as it is does work and it's great for training, but it's old and still running FSX on older hardware. The trainer I have built and implemented for the pilots at our company to use has been with my own blood, sweat and tears. The company I work for are very excited about it and the potential for us moving forward. I feel it is only a matter of time before the "platform" I am using becomes too old and no longer supported by today's standards.

I am looking to find a developer or team that would consider taking on this project or at least explain what is involved, cost and timeframe to bring it to reality. If it can be done and work as intended for us, I could put it to our company to finance the project. I would also seek the necessary permissions to give access to any aircraft data, pictures, sounds and manuals needed as they are our company owned aircraft. We have the only 3 modified it in the world.

Thanks for taking the time.

Kind Regards
Drew Daniell
 
Hello Drew

I doubt very much if you will like this response, but for what you appear to be trying to achieve I believe you would be far better using Prepar3D. Although the outside view wouldn't be as nice, the ability to create accurate instrumentation is better in P3D than in MSFS. The flight model would almost certainly be a lot better too and (what I think is very important) any updates in P3D are not likely to break the system, whereas you only have to superficially run round the flightsim forums to see the amount of grief that MSFS forced updates have caused in the past. Admittedly, this can be mitigated by keeping MSFS offline but I'm not sure how long it will allow you to do that for. The SDK in MSFS is still not at v1.0 and there is the more than distinct possibility that you'll need something that isn't implemented. With MSFS2024 just out, that isn't likely to change now. Lastly, MSFS will not allow you to save data to disc without going through some seriously clunky loops to get outside the sim. It's part of the sandbox security.

I had to make a similar decision for some museum work about six months ago and although I frequently admit to not being an MSFS fan (and have been quite vocal about it) , for all of the above reasons I came down on the side of P3D for stability, although the museum wanted MSFS for the pretty views.

My final comment is that Prepar3D is designed to do exactly what you require, wheres MSFS is not.

[Later edit]. RealityXP do a P3D GTN 650/ 750 https://reality-xp.com/

-Dai
 
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A native turbine Mallard would sell itself and it is a flight sim of an amphibious twin turbine, not an F-16, what levels of fidelity are we visually dependant simmers giving up to P3D?
Because I will counter suggest that the pretty scenery will desensitize my distractibility so when I finally do get into a real cockpit I don't succumb to sensory overload!

You must represent Paspaley Pearling Co, I can absolutely make this happen if you'd like.
 
Hello Drew

I doubt very much if you will like this response, but for what you appear to be trying to achieve I believe you would be far better using Prepar3D. Although the outside view wouldn't be as nice, the ability to create accurate instrumentation is better in P3D than in MSFS. The flight model would almost certainly be a lot better too and (what I think is very important) any updates in P3D are not likely to break the system, whereas you only have to superficially run round the flightsim forums to see the amount of grief that MSFS forced updates have caused in the past. Admittedly, this can be mitigated by keeping MSFS offline but I'm not sure how long it will allow you to do that for. The SDK in MSFS is still not at v1.0 and there is the more than distinct possibility that you'll need something that isn't implemented. With MSFS2024 just out, that isn't likely to change now. Lastly, MSFS will not allow you to save data to disc without going through some seriously clunky loops to get outside the sim. It's part of the sandbox security.

I had to make a similar decision for some museum work about six months ago and although I frequently admit to not being an MSFS fan (and have been quite vocal about it) , for all of the above reasons I came down on the side of P3D for stability, although the museum wanted MSFS for the pretty views.

My final comment is that Prepar3D is designed to do exactly what you require, wheres MSFS is not.

[Later edit]. RealityXP do a P3D GTN 650/ 750 https://reality-xp.com/

-Dai
Thank you Dai for the input and I understand the point you are making. I had considered Xplane as a platform as well just to get away from FSX in the future. I have flown some amazing aircraft in MSFS that just seem light years ahead of what the Mallard Sim is currently which has sparked my interest.
 
Hello Drew

I doubt very much if you will like this response, but for what you appear to be trying to achieve I believe you would be far better using Prepar3D. Although the outside view wouldn't be as nice, the ability to create accurate instrumentation is better in P3D than in MSFS. The flight model would almost certainly be a lot better too and (what I think is very important) any updates in P3D are not likely to break the system, whereas you only have to superficially run round the flightsim forums to see the amount of grief that MSFS forced updates have caused in the past. Admittedly, this can be mitigated by keeping MSFS offline but I'm not sure how long it will allow you to do that for. The SDK in MSFS is still not at v1.0 and there is the more than distinct possibility that you'll need something that isn't implemented. With MSFS2024 just out, that isn't likely to change now. Lastly, MSFS will not allow you to save data to disc without going through some seriously clunky loops to get outside the sim. It's part of the sandbox security.

I had to make a similar decision for some museum work about six months ago and although I frequently admit to not being an MSFS fan (and have been quite vocal about it) , for all of the above reasons I came down on the side of P3D for stability, although the museum wanted MSFS for the pretty views.

My final comment is that Prepar3D is designed to do exactly what you require, wheres MSFS is not.

[Later edit]. RealityXP do a P3D GTN 650/ 750 https://reality-xp.com/

-Dai
Thank you Dai for the input and I understand the point you are making. I had considered Xplane as a platform as well just to get away from FSX in the future. I have flown some amazing aircraft in MSFS that just seem light years ahead of what the Mallard Sim is currently which has sparked my interest. I
A native turbine Mallard would sell itself and it is a flight sim of an amphibious twin turbine, not an F-16, what levels of fidelity are we visually dependant simmers giving up to P3D?
Because I will counter suggest that the pretty scenery will desensitize my distractibility so when I finally do get into a real cockpit I don't succumb to sensory overload!

You must represent Paspaley Pearling Co, I can absolutely make this happen if you'd like.
Gday Rick, thanks for the reply. I have no doubts what so ever the G73AT would fly off the shelf if done properly, especially our modification. The Albatross that’s was done for MS2024 is starting to pop up as a favourite in YouTube videos already. I’d be blown away to see the G73AT to the same fidelity of say the black square Turbine Duke etc, but it would need to be able to adapted to work in our “Mallard Sim”. The idea in my original post is what I’m ultimately trying to achieve, anything past that I guess is candy. Fee
A native turbine Mallard would sell itself and it is a flight sim of an amphibious twin turbine, not an F-16, what levels of fidelity are we visually dependant simmers giving up to P3D?
Because I will counter suggest that the pretty scenery will desensitize my distractibility so when I finally do get into a real cockpit I don't succumb to sensory overload!

You must represent Paspaley Pearling Co, I can absolutely make this happen if you'd like.
Gday Rick, thanks for the reply. I have no doubts what so ever the G73AT would fly off the shelf if done properly, especially our modification. The Albatross that’s was done for MS2024 is starting to pop up as a favourite in YouTube videos already. I’d be blown away to see the G73AT to the same fidelity of say the black square Turbine Duke etc, but it would need to be able to adapted to work in our “Mallard Sim”. The idea in my original post is what I’m ultimately trying to achieve, anything past that I guess is candy
 
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