FSX GCRR Lanzarote

#1
Hello all,

I have started work on my next project - GCRR Lanzarote for FSX (and possibly Prepar3d). It is still in the very early stages of development at the moment but here are a few renders and screenshots to show you how things look so far.

So from the images below, you can see a few of the airport vehicles - more will be added in the future
Next up, the Airport Museum at the airport:
And last but not least, the view of the island in FSX

More screenshots soon!
:)
 

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#2
That is some crisp photoreal scenery mate! Those vehicles look terrific! Please choose to make it for P3D too (not just considering) ;)
 
#4
Good luck with the Project, looking good, the photoreal is from Airhispania ? I have that photoreal
Yes it is very nice imagery.
I will be making my scenery fully compatible with the AirHispania files but i will be using my own higher resolution aerial imagery around the airport itself, in order to make the scenery as realistic as possible
 
#5
Some shots of the control tower and airport museum which are almost finished. I have started working with the blender software lately and i must say that i am very impressed - the ambient occlusion and texture baking options are brilliant - really make objects come to life with realistic shadows and lighting :)
 

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#7
I guess you have got the last mesh update (Lod 13,5 meters) it's an old update already but it's was a great improvement in the terrain. they have created autogen for this too but I haven't tried this autogen.
 
#15
Hi blancfilms,
Thank you for pointing out what you think is a similarity between my textures and taxi2gate.
Do you work for taxi2gate by any chance?

Believe it or not i DID NOT copy/steal this image from taxi2gate.

While designing my Lanzarote scenery, i needed a texture for the jetway and i sourced the attached image.
I edited the image to create a suitable texture for use in my scenery (also attached).

Evidently, what has happened is that both taxi2gate and I have used the same source image (which is available to anyone) in order to create a texture.
This was purely accidental and i did not know that taxi2gate had used the same source.

While i am under no obligation to change my texture, out of respect for my fellow flight sim developer, i will change my texture.

Just to make it absolutely clear once again, i DID NOT copy/steal this image from taxi2gate.

I hope this clears everything up.
 

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#17
Is it just me, or is the contrast in detail between those busses and that fuel truck quite high? The busses look tremendous where the fueltruck looks a bit like a box with wheels.

The models look fantastic btw!
 
#18
Hi blancfilms,
Thank you for pointing out what you think is a similarity between my textures and taxi2gate.
Do you work for taxi2gate by any chance?

Believe it or not i DID NOT copy/steal this image from taxi2gate.

While designing my Lanzarote scenery, i needed a texture for the jetway and i sourced the attached image.
I edited the image to create a suitable texture for use in my scenery (also attached).

Evidently, what has happened is that both taxi2gate and I have used the same source image (which is available to anyone) in order to create a texture.
This was purely accidental and i did not know that taxi2gate had used the same source.

While i am under no obligation to change my texture, out of respect for my fellow flight sim developer, i will change my texture.

Just to make it absolutely clear once again, i DID NOT copy/steal this image from taxi2gate.

I hope this clears everything up.
You should not remove or change it, this photo is great for a texture and is available to anyone so i hope it wasnt a direct accusation. . This is how scenery development is, you will find many resources on the net that will work on your airports to later find out it has previously been used, which is not a problem. By the way great work on you scenery keep it up and look forward to its release!.
 
#19
I have been working away on this scenery in the background for the past few months and i am delighted to announce that the scenery will feature 12cm/pixel resolution fully licensed aerial imagery. It took lots of work and editing to get it right but it is now placed in FSX.

It looks fantastic in sim and here are a few screenshots to show you the progress.
 

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#20
I have been working away on this scenery in the background for the past few months and i am delighted to announce that the scenery will feature 12cm/pixel resolution fully licensed aerial imagery. It took lots of work and editing to get it right but it is now placed in FSX.

It looks fantastic in sim and here are a few screenshots to show you the progress.
That does look amazing!
 
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