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Hi Arno!
I'm converting an MSFS created GLTF into an MDL. The lights are static and works fine in MSFS but when I convert it to P3D MDL MCX somehow adds a flash duration of 0,2 seconds. There are literally hundreds of lights so to change one-by-one is really painful.
On the other hand the fx is generated but I have no idea which part of the fx regulates the "flashing".
Not only on this object does this flashing, any gltf which includes light causes this.
Thanks for your support!
I'm converting an MSFS created GLTF into an MDL. The lights are static and works fine in MSFS but when I convert it to P3D MDL MCX somehow adds a flash duration of 0,2 seconds. There are literally hundreds of lights so to change one-by-one is really painful.
On the other hand the fx is generated but I have no idea which part of the fx regulates the "flashing".
Not only on this object does this flashing, any gltf which includes light causes this.
Thanks for your support!