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Hi, All
A few times, after I have made an object and, sometimes, even after I have created the mdl, gmax refuses to re-open the .gmax file, telling me File Open Failed.
Now, when the file was open in gmax, I generated the mdl, used that mdl to locate the object several times, so the mdl is good (still good). Because I would like to have the object in gmax form, I open the mdl with Model Converter X, generated the 3ds file using the "old" exporter, but gmax didn't import that one either, telling me it was an improper file.
I also tried to generate the 3ds file with Model Converter X from the bgl, same result: Improper file.
Does any one have a magic trick to fix a gmax file that was good a few minutes ago, compiled fine to create the mdl, but now gmax doesn't like it anymore?
Thanks
Fern
A few times, after I have made an object and, sometimes, even after I have created the mdl, gmax refuses to re-open the .gmax file, telling me File Open Failed.
Now, when the file was open in gmax, I generated the mdl, used that mdl to locate the object several times, so the mdl is good (still good). Because I would like to have the object in gmax form, I open the mdl with Model Converter X, generated the 3ds file using the "old" exporter, but gmax didn't import that one either, telling me it was an improper file.
I also tried to generate the 3ds file with Model Converter X from the bgl, same result: Improper file.
Does any one have a magic trick to fix a gmax file that was good a few minutes ago, compiled fine to create the mdl, but now gmax doesn't like it anymore?
Thanks
Fern