Hi everyone,
after installing Gmax and the Prepar3D V1.4 SDK in order to model aircraft in gmax for FSX SE I am running into an error
during the gmax startup ( when starting Gmax from the link within the FSX gamepack folder).
The MaxScript error window says:
- Unknown property : "getPluginPath" in undefined
When I click ok and open the max Script listener in the lower left corner the log says:
Welcome to MAXScript.
-- Error occurred during fileIn in <File:C:\gmax\gamepacks\FSX_GMaxGamepack\scripts\startup\BootStrap.ms>
When I open the MaxScript tab and click "run script" and then manually select the above mentioned Bootstrap.ms
the following line in the script gets highlighted:
global FSXSDKLocation = maxUtils.getPluginPath() as stringStream
A rather exhaustive nternet search using various keyword combinations came up empty and left me a bit frustrated.
This thead on here dealt with the same problem but not real solution:
https://www.fsdeveloper.com/forum/threads/having-issues-with-gmax-on-new-computer-with-fsx.170065/
Does anyone here have an idea what the problem is exactly and how to fix this?
Kind regards,
Oliver
P.S.: Gmax is installed in C:\gmax and I copied the FSX_GmaxGamePack folder from the P3dV1.4 SDK into the gmax gamepack folder and start GMax from there.
I added the modeldef.xml from the P3d v1.4 SDK via configure path
after installing Gmax and the Prepar3D V1.4 SDK in order to model aircraft in gmax for FSX SE I am running into an error
during the gmax startup ( when starting Gmax from the link within the FSX gamepack folder).
The MaxScript error window says:
- Unknown property : "getPluginPath" in undefined
When I click ok and open the max Script listener in the lower left corner the log says:
Welcome to MAXScript.
-- Error occurred during fileIn in <File:C:\gmax\gamepacks\FSX_GMaxGamepack\scripts\startup\BootStrap.ms>
When I open the MaxScript tab and click "run script" and then manually select the above mentioned Bootstrap.ms
the following line in the script gets highlighted:
global FSXSDKLocation = maxUtils.getPluginPath() as stringStream
A rather exhaustive nternet search using various keyword combinations came up empty and left me a bit frustrated.
This thead on here dealt with the same problem but not real solution:
https://www.fsdeveloper.com/forum/threads/having-issues-with-gmax-on-new-computer-with-fsx.170065/
Does anyone here have an idea what the problem is exactly and how to fix this?
Kind regards,
Oliver
P.S.: Gmax is installed in C:\gmax and I copied the FSX_GmaxGamePack folder from the P3dV1.4 SDK into the gmax gamepack folder and start GMax from there.
I added the modeldef.xml from the P3d v1.4 SDK via configure path