Hi all,
I am trying to build some airport objects and buildings in GMAX in order to use them with ADEX.
I have done a test and created a simple box 4x4meter and 20m tall textured with a red and white striped texture. I exported the model file, created the bgl library file and added the object in ADEX. After compiling the airport, I see the object in FSX but unfortunetly the texture color changed and the entire object is blueish. How did that happen and/or what did I do wrong?
thanks in advance for your help.
I am trying to build some airport objects and buildings in GMAX in order to use them with ADEX.
I have done a test and created a simple box 4x4meter and 20m tall textured with a red and white striped texture. I exported the model file, created the bgl library file and added the object in ADEX. After compiling the airport, I see the object in FSX but unfortunetly the texture color changed and the entire object is blueish. How did that happen and/or what did I do wrong?
thanks in advance for your help.