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Hey all --
Just a quick question on the part summary thing --
Is it the Vertices that you see in the part summary that make up the polygons or is it the faces thing that make up the polygons?
Just wondering if there's a way in Gmax to get an actual Polygon count so you can see where you're at and not be so confused.
I know Aerosoft's F-16 said they had close to 500,000 vertices, so I'm FAR from that in that aspect, about 80,000.
Just wondering what's what, so I don't go ewwwwww over my poly count.
Also, I know developing for FSX is different than for media. I know media can handle more, etc, so are two versions best, one for media and one for FSX?
Just a quick question on the part summary thing --
Is it the Vertices that you see in the part summary that make up the polygons or is it the faces thing that make up the polygons?
Just wondering if there's a way in Gmax to get an actual Polygon count so you can see where you're at and not be so confused.
I know Aerosoft's F-16 said they had close to 500,000 vertices, so I'm FAR from that in that aspect, about 80,000.
Just wondering what's what, so I don't go ewwwwww over my poly count.
Also, I know developing for FSX is different than for media. I know media can handle more, etc, so are two versions best, one for media and one for FSX?