Gmax Texture Woes...

Hi Guys.

I have a problem with mapping in Gmax. Every texture loads like this in the UVW editor...

As you can see, the far right of the image loads on the left. This happens for everything! Anyone know what could be causing this?

I've tried doing the same in 3DS MAX and here it works fine. Only trouble here is that the FS export modules don't work with 3DS Max, and I can't seem to load a 3DS max creation in Gmax - even simple planes! (as in flat surface not aircraft)!

Anyone got any ideas?