Take a look at FSX KML that is available on fsdeveloper.com
Not sure I understand what you mean.
I am probably not stating things very clearly.
I am using FSX KLM along with Google Earth to do a lot of work.
However, when trying to correct some faults in UT Canada I am having a problem.
Example:
When trying to change a shoreline which is not correct.
When excluding the shoreline in UT Canada it acts the same as it would in the default scenery and excludes a lot more shoreline than required. It removes the shoreline well beyond the area which I am trying to correct.
The problem arises when trying to replace the missing shoreline. Google Earth and UT Canada shorelines are not the same. I have been trying to do it using Long and Lat but even that can be out. It is not a problem in the area where I excluded the water but beyond those areas.
What I was looking for was something that would couple Google earth to the sim so that I could make a poly line following UT Canada's shoreline rather than Google earths.
I will trace the shoreline in Google Earth then compile it in FSX KML.
Once I had the polyline in Google Earth I could run it through FSX KML for the bgl.
I suppose I wouldn't need to use Google Earth if there was another program that would allow a polyline to be drawn that was saved a a kml file.
Now I really have things confusing.
I'm even confusing myself.