I guess all this features will require a more powerfull PC... and, as many users already pointed out, HW upgrades are on the run for a lot of people willing to use FSX.
I'm thinking about the usual commercial policy of western countries: if you want it you have to trash your oldies and buy all brand new
Off topic hint: where is all this "more and more" bringing us to?
P.S. ten years ago a friend of mine showed me 4 videos (avi quality) running smoothlying at the same time over a 17" screen. The OS was unix
On a win95 machine you could just see one of them and you'd better not to have any other app running in background, otherwise you had to suffer performance degradation of the video... I really dont know if this means something at all...
Well, this is a point - but we'll just have to accept the policy of MS if we want a more and more realistic FS. Remember the FS 10 years ago! Who would have thought that today such a depth of realism would be possible?
Back to the topic: I thought about how to do cloud-shaping in FS9, but I couldn't get a nice result. So I really hope for that function in FSX.
I think the object-object-interaction will be improved in several aspects. As far as I know there will finally be the possibility to lighten aircraft by scenery - this missing feature is in my opinion one of the most unrealistic points in FS9.
I think we'll just have to wait. I think it's a real fps-killer like the ground-shadow. I think I have seen pictures before, where this function was enabled, but I fear we'll have to live without it in FSX.