Hello all,
After waiting until my new pc arrived, I started to work on my first scenery. Via Google I found the great tutorial about "Creating High-Detail FS Ground Polygons" by Bill Womack. I followed his tutorial and after part one (creating the runway and placing the asphalt texture) I am a little lost...
To begin from the start, I made my runway as a plannar in Gmax (45x2997m). Made them in different segments (just as in the tutorial). I made an asphalt texture (1024x1024) and placed in onto my runway. I used the UVW Map and set the length and width to the width of my runway (45m).
Exported the model and made the right changes to make it working in FSX.
This is my result:
As you can see, the runway ain't very nice with this blurry texture. Can someone help me with this problem?
Kind regards,
Ruud
After waiting until my new pc arrived, I started to work on my first scenery. Via Google I found the great tutorial about "Creating High-Detail FS Ground Polygons" by Bill Womack. I followed his tutorial and after part one (creating the runway and placing the asphalt texture) I am a little lost...
To begin from the start, I made my runway as a plannar in Gmax (45x2997m). Made them in different segments (just as in the tutorial). I made an asphalt texture (1024x1024) and placed in onto my runway. I used the UVW Map and set the length and width to the width of my runway (45m).
Exported the model and made the right changes to make it working in FSX.
This is my result:
As you can see, the runway ain't very nice with this blurry texture. Can someone help me with this problem?
Kind regards,
Ruud


