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FSX Groundpoly with Sketchup?

Messages
100
Country
switzerland
Hi,

Is it possible to actually do a Groundpoly with Sketchup?
I found it so much easier and less time consuming than doing one with GMAX.

qlUs3cf.png
 
Messages
982
Country
us-florida
Yes, I've done extensive ground polys with Sketchup. The ability to measure from any place on the model to place guidelines is much easier than Gmax's referencing from the 0,0 point. I export the model as a collada file and convert with the ground polygon wizard in MCX.
 
Messages
100
Country
switzerland
Well, I'd just need to texture that whole thing now.

One thing that confused me a little was, in the ground polygon wizard you usually have different layers etc, but I dont have any somehow, how should I get that right?
 
Messages
982
Country
us-florida
There are two ways that you can use the layers or they can all be the same. You can use them to give different visibility distances to the parts of your polygon if it's on one plane. The other way is to create your model with separate planes and then you use the gpw layers to make them overlay correctly in FSX. In the attached picture I have two planes. The top plane can have a texture such as runway tire marks that overlay the texture of the lower plane which could be a runway texture.
Layers.jpg
 
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